To solve puzzles and progress in the game, the player collects items that may be combined with one another, used on the environment or given to non-player characters (NPCs). The player uses a point-and-click interface to interact with the environment and to guide protagonist George Stobbart through the game's world. 5 Critical Reception and Commercial Performanceīroken Sword adventure game played from a wikipedia:Third person (video games) third-person perspective.From 2009 to 2012, a Broken Sword: The Shadow of the Templars Director's Cut version was released on Wii, Nintendo DS, Miocrosoft Windows, Mac OS X, Linux iOS and Android. The game spawned a number of sequels collectively known as the Broken Sword series. Many developers have cited the game as an influence.Īfter its initial release on Microsoft Windows, Mac OS and PlayStation, it was ported to the Game Boy Advance, Palm OS and Windows Mobile. It is known as one of the greatest examples of adventure gaming, topping several lists. It achieved commercial success as well, with one million copies sold by the mid-1990s. The game received numerous award nominations and wins. The game is serious in tone, but also features humor and graphics in the style of classic animated films.Ĭritics lauded Broken Sword's story, puzzles, voice acting, writing, gameplay and music. Cecil wrote and directed the game, while Eoghan Cahill and Neil Breen drew the backgrounds in pencil and digitally colored them in Photoshop. It was built with Revolution's Virtual Theatre engine, which was also used for the company's previous two games. Knights Templar for the game after he, Noirin Carmody and Sean Brennan conceived Broken Sword. In 1992, Charles Cecil began researching the The game takes place in both real and fictional locations in Europe and the Middle East. The player assumes the role of George Stobbart, an American tourist in Paris, France as he attempts to unravel a conspiracy. Broken Sword: The Shadow of the Templars (also known as Circle of Blood in the United States) is a 1996 point-and-click adventure game developed by Revolution Software.
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